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Body XYZ

Software: Adobe Aero, Unity, After Effects and Capcut

BODY XYZ

Body XYZ is an experimental virtual space.

The user is inside an interactive space, and they can interact with virtual surroundings in real life.

In this space, one can convey narrative and spatial and cultural significance with a mixture of digital media and human form. 

 

Body language is the central axis to explore different aspects of dimensionality.

StoryBoard Quick Ideation

I imagined first starting at a fully digital space. One person's point of view starts by walking inside a portal that leads to the real world, which is a Dystopian world. Every asset has its world, and the fun is stopped by a hand coming in to exit out of the experience, bringing you back to the portal 

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Digital Starting Space- UNITY

I used Unity to create a starting page of the initial portal, which also has sounds of footsteps that lead us to think we are part of the digital space. 

Interactive Space- Adobe Aero

An experimental digital space with real human body interaction probably has to be an AR experience. I have created a digital world with Adobe Aero, creating a Dystopian world and a Dream World. 

Process Walkthrough

The Dream

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Dystopian Environment

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Final Outcome

Combining the fully digital space created with Unity, I have combined it with an interactive Adobe Aero space and have edited it with After Effects and CapCut. One could also notice that as the video shifts from Dystopian City to the Dream Space, music also change accordingly as well 

Overall

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Overall, it was an immersive project of being able to combine the two worlds of digital and real-life. Being able to combine the human form along with digital media allowed me to learn the importance of conveying narrative. 

©OPTY

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